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21st Century Information Technology

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21st Century Information Technology Considering that I’m in the middle of preparing a presentation for another class on the topic of virtual reality (VR), I find it appropriate to begin this current project with Bolter’s and Grusin’s discussion about virtual reality. They posit that “virtual reality is immersive, which means that it is a medium whose purpose is to disappear” (p. 24). They argue that the disappearing act is near impossible because of all the apparatus that the user is required to wear. They further argue that “in order to create a sense of presence, virtual reality should come as close as possible to our daily visual experience.” Its graphic environment should be continuous and full of objects and should fill the user's field of vision without rupture. By rupture, they mean anything that disrupts or betrays the reality that one is attempting to create. The creators of VR systems would ideally like it to be a perfect example of immediacy. It is closer to bein